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Adobe substance painter unity pipeline
Adobe substance painter unity pipeline












adobe substance painter unity pipeline

I want to create a brick texture….well….no generic brick texture pattern available in cops, attempt over. That would mean I'm uploading a blank hip file.

adobe substance painter unity pipeline

Procedural texturing and material development however is commonly a 3D task and it's almost embarassing for such a big player 3D software to support it so little.īabaJ Probably best way is to actually attempt to do it in Houdini and post your hip if you find the process too laborious or difficult to accomplish.

adobe substance painter unity pipeline

Compositing is generally a 2D task and has not much to do in a 3D software. I don't know when this compositor was introduced and I think back then it was a great and well intended idea but today we have tools like Fusion and Natron for free, which do a lot better job in compositing (Natron not quit yet but it's on the best way). If tomorrow SideFX would announce that they would cut support for the compositor in favour for a well integrated procedural texture/material tool toolset, I doubt that there will be much grievance. It might be nice to color correct some textures directly in Houdini but other than that I don't see much value in it. So i watched now almost the entire video but still I find the compositor a rather dispensable feature in Houdini. Harryabreu About what you said did you have watched it? …kill some important area is not good.














Adobe substance painter unity pipeline